WiMi creates a human-computer interaction system based on XR

WiMi Hologram Cloud developed a digital holographic Microscope System

WiMi creates a human-computer interaction system based on XR

A major global provider of hologram augmented reality (“AR”) technology, WiMi Hologram Cloud Inc. (NASDAQ: WIMI) (“WiMi” or the “Company”) today announced the creation of a human-computer interaction system based on XR. By fusing AI chips with cloud computing, it did extensive research on edge computing and interactive AI technologies.

Artificial intelligence and human-computer interaction are combined in WiMi’s XR-based HCI solution. The system integrates machine learning, artificial intelligence, and natural language processing technologies to give computers the ability to comprehend any command and answer in a personable, engaging manner. In order to get the primary and secondary view pictures, as well as the configuration technique and fusion pattern between the two, the system records the user’s position and viewing viewpoint. The system creates a multi-view fusion picture according to the user’s viewing viewpoint, configuration technique, and fusion mode, which offers the user a variety of view images, based on the user’s viewing perspective and location. The system creates a multi-view representation of the user’s position by using various instructions from the user, and the user may flip between the views.

The user interface of the system, which is a crucial part of the HCI system, consists of the hardware and software systems that facilitate human-machine interaction. It consists of four key components: metaphor, affordance, paradigm, and user experience. These components are divided into three parts: interface design, interface development, and interface assessment.

  • To describe how digital concepts interact, metaphors connect them to well-known concepts or phenomena.
  • Affordance describes a thing’s innate qualities and the applications that emerge as a result of people using it over time. People are able to comprehend how to engage with something new when they first encounter it because to this quality. While affordance and metaphor are both essentially “suggestive,” visibility is examined from the viewpoint of the “object,” whereas a metaphor is examined from the viewpoint of the “person.”
  • An interface paradigm serves as a roadmap for designers as they imagine how people will interact with a computer. A design paradigm for interfaces may be viewed as a manual for helping designers envision how people will interact with computers.
  • User experience is a dynamic, context-dependent, and subjective collection of the user’s entire subjective experience of a product, encompassing the total of all the aspects that the user experiences when using the product.

The WiMi system merely requires the user to communicate with the computer in the most natural way possible (e.g., using natural language and body language), as if they were speaking with a real person. The technology lowers the engagement threshold and increases the user base by enabling the machine to interpret human language and emotions compassionately, catch early warnings, and deliver intelligent replies. By interacting with mutual understanding and carrying out tasks like information management, service, and processing to the fullest degree feasible for people, it is a technological science that enables the computer to become a really harmonious helper to people in their job and study.

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